![]() ![]() Initially, it seems really in-depth, whether you’re checking out your warehouse supplies or the ratings from your daily customers, but within an hour or two, you’ll realise it’s all really simple. …but only if you want itīecoming successful and self-dependent involves farming your own supplies, which is a balancing act between how much space you have versus what you can afford to buy. Of course, staff can also be trained in physical disciplines such as speed and strength, or in how to raise the quality of their dishes, but that costs money. ![]() ![]() Before you can open your inn for the day, you can assign your staff to whatever role you want them to take on, whether that’s cleaning or waiting but bear in mind that specific people are better suited to specific tasks – it wouldn’t do to make your chef clean the inn for instance. That means you’ll be tasked with shopping daily, deciding which meat or vegetables to buy for your menu, usually based on what you’ve run out of on a day-to-day basis. You’ll be choosing which dishes go onto your menu, deciding how much the specials cost, and paying close attention to your resources. That, in turn, means you both need to make money and pay attention to your expenditure. As a result, growing your business means opening more rooms, setting up more tables, and hiring more staff to manage all that. Initially, your business will start off very small, with a measly two tables for customers in the restaurant, one room for guests, and three staff members. Suffice it to say, if you’re looking for a deep, mechanics-driven sim, you’re most likely going to be disappointed. It’s this focus that will either make or break the experience for you depending on why you’re here for. While Sword and Fairy Inn 2 does put you in charge of running an inn, the business management element PLAYS second fiddle to the game’s story elements. ![]()
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